2D Art Asset Development

 

creation.PNGDeveloping our tile sheets for our construct 2 games, using a grid 32×32 pixels. These will replace my block out on my construct 2 work at the moment.

Developing the character would also include a gride of 32×32, allowing me to create the character the exact size needed for construct 2. I animated the character using different layers moving the legs and arms as well as adding in shading. This gave the character life in the game by giving a little idle movement and I began to make an attack animation.

I also drew some weapons for the character as well including a sword, bow and began working on a gun and never could get it the way I wanted it to look.

Pixel art.PNG

Developing the enemy was the next thing I needed to so I made a little tank with a propeller on the top of it so I could make a wavey effect in construct 2 so it would look like it hovering. Flying tank.png